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October 11, 2005 Beyond gaming: Java apps discussed at Developer Day |
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There's more to Java than gaming: CTIA Wireless IT & Entertainment delegates learned how much more by attending the Sony Ericsson Developer Day at the Moscone Center in San Francisco on September 27, 2005.
With over 120 people attending, this turned out to be popular and interesting day. For those of you unable to attend, here's a summary of what happened with speaker presentations available for download. |
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Overview
Our Developer Day spotlighted mobile Java applications development, discussing how the latest range of JSRs enables developers to create new types of applications for productivity, enterprise and infotainment. With Sony Ericsson leading Mobile Java 3D development, the evolution of mobile gaming was also a major discussion topic.
The agenda included industry speakers from Sun Microsystems, Cingular Wireless, Appello Systems, Upstart Games as well as representatives from Sony Ericsson. And example applications were available on Sony Ericsson mobile phones for all the delegates to play with.
Presentations
Welcome: Evolving Java applications and mobile phones
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Ulf Wretling, Director and Head of Content Development at Sony Ericsson
- Quick facts: After welcoming everyone, Ulf gave an overview of industry trends and explained how Sony Ericsson supports Java with example productivity, imaging and entertainment applications using specific JSRs. Looking forward, he also reminded delegates that there are many opportunities for developers with bright ideas to work with Sony Ericsson.
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Technical case study: Experts in mobile navigation
End-to-end Java applications for mobile
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Ellen Siegel, Architect, Sun Microsystems
- Quick facts: As a software architect actively involved in Sun Microsystems' development of JSRs 279 and 280 and Java ME standards for web services, Ellen gave a technical overview of key Java APIs for web services, the developer support available for Java ME web service clients and commented on future enhancements.
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Infotainment: entertaining the masses
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Ulf Wretling, Director and Head of Content Development at Sony Ericsson
- Quick facts: Mobile entertainment is an area of enormous growth and diversity. Ulf discussed infotainment using the mobile TV/video, music and imaging areas and included application examples from video telephony, eyewitness photography, mobile blogging and extended music offerings in the context of Sony Ericsson mobile phones.
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Game development: Mobile Java 3D
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Jens Greve, Senior Partner Manager from Sony Ericsson Developer World
- Quick facts: Building on Sony Ericsson's leadership in Mobile Java 3D, Jens presented a review of today's state-of-play. Posing the question "Where is Mobile 3D heading?" he presented how Sony Ericsson sees the evolution of mobile gaming.
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Case study from publisher of 3D games: Upstart Games
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Barry O'Neill, CEO, Upstart Games
- Quick facts: Barry continued the 3D gaming theme by giving an overview of Upstart Games' game portfolio and discussing the technical and commercial considerations for developing 3D games. He also outlined three key points to remember about Mascot code.
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3G Americas Java Interoperability
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Ileana Leuca, Director, Service Enabler Standards at Cingular Wireless
- Quick facts: Ileana is leading the OMA and GSMA standardization efforts for Cingular Wireless and she presented an overview how the 3G Americas standards committee is working together for Java. She outlined the issues, recommendations and current status of these efforts.
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Q&A session
This was the final item on the day's agenda where delegates had the opportunity to ask all the speakers questions about their areas of expertise.

Call for applications
Do you have a new idea for a Java application? As Ulf Wretling discussed in his introductory presentation, Sony Ericsson Developer World is looking to work with creative mobile developers of:
- Business and productivity applications
- Gaming: the next generation
- Music applications and services
- Imaging, video, mobile TV …
Contact us>>