
The 2.5.0.3 release supports four new features:
This SDK version incorporates all features included in previous releases such as on-device debugging for Sony Ericsson Symbian Java Platform 3 (P1, W960). Please refer to Wiki for articles relating to setting up USB and Bluetooth connections. Note that older phones (JP-1), which are supported through the Sun Wireless Toolkit 1.x, have now been removed - if you require support please use the older 2.5.0 release listed in the Reference Archive tab on this web page.
Software Requirements:
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Mobile JUnit is a unit testing framework intended for Java ME CLDC devices. It enables fully automated regression testing of CLDC applications both in emulator and on-device. Please refer to the release notes for requirements and developers guidelines for usage instructions. The accompanying special interest paper is also recommended reading.
Sony Ericsson Blueprints are complete open source applications which aim to illustrate how the Java platform can be used to create exciting and innovative applications. You can use the applications as they are provided or use them as basis for your own ideas. The first release is themed around web services. Note that the blueprints package requires the Sony Ericsson SDK for the Java ME platform.
An Eclipse 3.1.x plugin to allow you to remotely control the Java Application Manager on Sony Ericsson phones from within any Eclipse 3.1.x based IDE. Note that Symbian based phones are not supported.
A set of plugins and tools to allow creation and export of 3D content for use with Mascot Capsule 3. Includes support for 3D Studio Max, Lightwave, Softimage and Maya.
A set of plugins and tools to allow creation and export of 3D content for use with Mascot Capsule 4. Includes support for 3D Studio Max, Lightwave and Maya.
The plug-in adds the M3G file format to the list of supported export formats for Milkshape 3D, allowing you to export your models for use with phones supporting JSR 184.
The add-on pack is designed for usage with the DoJa 2.5 OE SDK. It includes emulator profile support for the K610im i-mode phone.
This guideline provides essential low-level implementation details for recent Sony Ericsson MIDP 2.0 phones. It also includes information on integrating the SDK with a UEI compliant IDE, how to perform On Device Debugging and Mobile JUnit usage. Available in Chinese>>
This guideline details the 3D engine support found in Sony Ericsson phones. Includes a knowledge base addressing common questions. Available in Chinese>>
This guideline details the Java ME CLDC support found in the Sony Ericsson F305 phone.
This guideline provides an introduction to i-mode and DoJa development, the contrast to MIDP 2.0 packages, camera support in conjunction to the K610im and IDE integration.
This paper covers unit testing through JUnit and Sony Ericsson Mobile JUnit. It includes examples for integration with Eclipse and NetBeans together with Ant driven usage. Available in Chinese>>
This pack includes a paper on the creation of Java 3D applications for mobile phones including 2 code samples.
Videos
Sony Ericsson On-device Debugging Video Tutorial
Oscar Vivall, from Sony Ericsson Developer World, presents a 3 minute video tutorial about On-device Debugging on Sony Ericsson phones.
Getting Started with Web Services, JSR 172 leads Java ME Platform developers through creating a simple hardcoded service example and a MIDlet that uses JSR 172 to interact with that service. Available in Chinese>>
This tutorial covers the KDWP technology behind on-device debugging and presents its usage together with the NetBeans 5.0 IDE, Mobility Pack 5.0 and a Sony Ericsson feature phone. It also includes frequently requested serial over Bluetooth setup information allowing debugging without drivers. Available in Chinese>>
This tutorial discusses the creation and effective usage of music and sound for gaming. It includes 7 exclusve MIDI tracks for usage in your own creations. Available in Chinese>>
This advanced tutorial discusses 3D API abstraction towards Mascot Capsule 3D and Mobile 3D Graphics. Available in Chinese>>
This release provides support for Sony Ericsson Java Platform 8 which includes MSA (JSR-248), Open GL ES bindings (JSR-239) and limited support for Mobile Sensor API (JSR-256). It incorporates all functionality of previous releases. Please refer to the release notes for requirements and developers guidelines for usage instructions.This release includes support for older phones that are supported with Sun Wireless Toolkit 1.x. Note that later releases of the Sony Ericsson SDK for the Java ME platform no longer support older phones (JP-1).
This guideline provides essential implementation details for older Sony Ericsson MIDP 1.0 phones.
This special interest paper describes the differences and similarities between BREW development and Java development for mobile phones, and gives hands-on porting tips.
The 2.5.0.3 release supports four new features:
This SDK version incorporates all features included in previous releases such as on-device debugging for Sony Ericsson Symbian Java Platform 3 (P1, W960). Please refer to Wiki for articles relating to setting up USB and Bluetooth connections. Note that older phones (JP-1), which are supported through the Sun Wireless Toolkit 1.x, have now been removed - if you require support please use the older 2.5.0 release.
Software Requirements:
|
|
Mobile JUnit is a unit testing framework intended for Java ME CLDC devices. It enables fully automated regression testing of CLDC applications both in emulator and on-device. Please refer to the release notes for requirements and developers guidelines for usage instructions. The accompanying special interest paper is also recommended reading.
Sony Ericsson Blueprints are complete open source applications which aim to illustrate how the Java platform can be used to create exciting and innovative applications. You can use the applications as they are provided or use them as basis for your own ideas. The first release is themed around web services. Note that the blueprints package requires the Sony Ericsson SDK for the Java ME platform.
An Eclipse 3.1.x plugin to allow you to remotely control the Java Application Manager on Sony Ericsson phones from within any Eclipse 3.1.x based IDE. Note that Symbian based phones are not supported.
A set of plugins and tools to allow creation and export of 3D content for use with Mascot Capsule 3. Includes support for 3D Studio Max, Lightwave, Softimage and Maya.
A set of plugins and tools to allow creation and export of 3D content for use with Mascot Capsule 4. Includes support for 3D Studio Max, Lightwave and Maya.
The plug-in adds the M3G file format to the list of supported export formats for Milkshape 3D, allowing you to export your models for use with phones supporting JSR 184.
The add-on pack is designed for usage with the DoJa 2.5 OE SDK. It includes emulator profile support for the K610im i-mode phone.
This guideline provides essential low-level implementation details for recent Sony Ericsson MIDP 2.0 phones. It also includes information on integrating the SDK with a UEI compliant IDE, how to perform On Device Debugging and Mobile JUnit usage. Available in Chinese>>
This guideline details the 3D engine support found in Sony Ericsson phones. Includes a knowledge base addressing common questions. Available in Chinese>>
This guideline details the Java ME CLDC support found in the Sony Ericsson F305 phone.
This guideline provides an introduction to i-mode and DoJa development, the contrast to MIDP 2.0 packages, camera support in conjunction to the K610im and IDE integration.
This paper covers unit testing through JUnit and Sony Ericsson Mobile JUnit. It includes examples for integration with Eclipse and NetBeans together with Ant driven usage. Available in Chinese>>
This pack includes a paper on the creation of Java 3D applications for mobile phones including 2 code samples.
Getting Started with Web Services, JSR 172 leads Java ME Platform developers through creating a simple hardcoded service example and a MIDlet that uses JSR 172 to interact with that service. Available in Chinese>>
This tutorial covers the KDWP technology behind on-device debugging and presents its usage together with the NetBeans 5.0 IDE, Mobility Pack 5.0 and a Sony Ericsson feature phone. It also includes frequently requested serial over Bluetooth setup information allowing debugging without drivers. Available in Chinese>>
This tutorial discusses the creation and effective usage of music and sound for gaming. It includes 7 exclusve MIDI tracks for usage in your own creations. Available in Chinese>>
This advanced tutorial discusses 3D API abstraction towards Mascot Capsule 3D and Mobile 3D Graphics. Available in Chinese>>
This release provides support for Sony Ericsson Java Platform 8 which includes MSA (JSR-248), Open GL ES bindings (JSR-239) and limited support for Mobile Sensor API (JSR-256). It incorporates all functionality of previous releases. Please refer to the release notes for requirements and developers guidelines for usage instructions.This release includes support for older phones that are supported with Sun Wireless Toolkit 1.x. Note that later releases of the Sony Ericsson SDK for the Java ME platform no longer support older phones (JP-1).
This guideline provides essential implementation details for older Sony Ericsson MIDP 1.0 phones.
This special interest paper describes the differences and similarities between BREW development and Java development for mobile phones, and gives hands-on porting tips.
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