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I've got writers block, and that's a first for me. I have a clear idea of what I want to say, but not how to, so I am going to state the facts, and try to crowdsource this post: please write a blog post about the consequences of these facts.

 

  • Mobile phones, and perhaps especially their graphical user interfaces, are a product of a north-western, urban, computer-litterate, middle-aged and largely male culture.

 

  • This can become a problem when the users are not in the same demographics, and the more removed the users are from the ones stated above, the bigger the potential problem.

 

  • Third party applications and customizations are ways to overcome these problems and make the products more usable and relevant to more people.

 

  • To be able to make applications and customizations for a cell phone, a computer, connected to the internet, is required.

 

 

  • To empower users to take control of their devices and make them more relevant, on device development and customization would be highly useful.

 

  • There are, currently, no such tools available.
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By the time the sun gets to Europe, it's already been up here for at least six hours. By the time it gets to the next continent, it's another eight. Maybe that's why we are ahead of you. And yet the new smartphone generation sweeping over the world is hardly noticed here. Some of those new smartphones are given away for free here, subsidized desperately ever again by the operator. Others are plainly forgotten. Why is that?

 

Technology
Japan is deeply in love with technology. Remember the teddy bear you used to hug for comfort? The Japanese had a robotic baby seal. Remember how you tried to learn to play a musical instrument? The Japanese taught robots to do it. You know these smooth new "contactless" commuter cards they're setting up on the public transport systems of European metropolises like Paris and Malmö? The Japanese had that since 2001. By now, you can use it to buy soda and sushi and it's not even a card anymore, but more often an integrated part of your mobile phone. Other things dreamt of for mobile phones in Europe and America - working push e-mail, silly game shows, streaming TV - it's here already.

 

Keitai literacy
All this technology - and more. Still, home desktop computers are fairly new and somewhat overlooked here. Why would you need an Amiga or a Commodore when you have Game&Watch, Famicom and Dreamcast, huh? This meant, and still means, that peoples' first experience of using a microchip device for anything that is not gaming, is the mobile phone, the keitai. In one of the first conversations I had with my Japanese boss he said "In Europe you talk about computer literacy. Here, it's more like keitai literacy". That is true to the extent that input of text in a Japanese computer mimics the way to input text in a mobile phone.

 

Operators
In Japan, the operators are not simply driving the market. They control it, and they do so fiercely. They decide how the phone should look, work, and interact with the net and the user. One of them made their own programming language! It's their net, their phones, their menus, their games and their customers. One phone model is not available through more than one operator, and they only sell their own customized models with their own logos. It is often as hard to know who actually made the phone as it is to penetrate the massive wall of funny Japanese characters thrown in your face whenever you turn the thing on. Occasionally, one of the more progressive operators launches an international model from an international brand if it is big enough, and has to do with fruits, but they will touch the device only with gloves and the consumer will have to sign papers to testify that he or she has understood that the device is not capable of the technological wonders he or she learnt to expect from products from a Japanese operator.

 

So what about smartphones?
First of all, regardless of how "smart" smartphones are, and the fact that they are platforms and extendable and what-not, they are, to Japanese consumers, a step back with regard to features and usefulness. Secondly, to sell something that "is a phone, but works kinda' like a computer" in a country where computers works kinda' like phones is just obviously the wrong angle.

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First post

Posted by Andreas Bexell Aug 5, 2009

こんにちわ。

 

It is said "the beginning is a very delicate time", so I'll try to be gentle. It is also the hardest part, so I'll start off by briefly introducing myself and this blog.

 

I work for Sony Ericsson. I used to be stationed in Lund, Sweden, and there I used to work with j2me, maintaining and expanding the core API. One year ago, soon, I transferred to Tokyo, Japan, to work with API architecture and application development. Since then I have gone through several very different projects including different technologies and languages. Right now I mainly work in the field of positioning.

 

With this blog I aim to fill a gap in metatelecommunication (that is, telecommunication about telecommunication). Most of the innovations in mobile telecommunication today I daresay come out of three regions: west coast North America, northern Europe and - Japan. While telecommunication made it easy to share ideas and concepts between Europe and north America, most people outside east Asia have at best a romanticized hunch about what's going on in Japan.

 

I'll try to do what I can to remedy that, and I'll try to do it once a week.

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Andreas Bexell

Andreas Bexell

Member since: Jul 20, 2009

Programming and mobile technology according to a ripe Swede working in Japan.

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